Showing posts with label battle. Show all posts
Showing posts with label battle. Show all posts

Saturday, 10 March 2012

The Complete Guide to Blueprints

  1. The Complete Guide to Blueprints


    Part I: Draconian Naval Weapons

    Category 1 - Cannons

    Light Cannons







    Medium Cannons





    Last edited by The R.; 02-26-2012 at 02:27 AM.
  2. #2
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    Heavy Cannons







    Category 2 - Missiles

    Light Missiles







    Nerfed Strike Missile damage: 100/100/72.
    Last edited by The R.; 01-25-2012 at 08:34 PM.



  3. #3
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    Medium Missiles







    Nerfed Assault Missile stats: Damage 150, Building Damage 75, Bonus Damage 37.

    Heavy Missiles







    Nerfed Siege Missile stats: Damage 450, Building Damage 900, no defense bonus.
    Last edited by The R.; 01-28-2012 at 03:03 PM.



  4. #4
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    Category 3 - Mortars and Rockets

    Light Mortars







    Medium Mortars





    Last edited by The R.; 02-04-2012 at 11:09 PM.



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    Heavy Mortars







    Light Rockets





    Last edited by The R.; 01-14-2012 at 01:19 PM.



  6. #6
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    Medium Rockets







    Heavy Rockets







    Nerfed Siege Rocket Stats: Defense Boni +5%.
    Last edited by The R.; 02-04-2012 at 11:12 PM.



  7. #7
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    Category 4 - Defensive Weapons







    The Hailstorms were exclusively available as quota prizes during Revenge Raid IV.
    Last edited by The R.; 02-26-2012 at 12:29 PM.



  8. #8
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    Part II: Draconian Specials

    Category 1 - Naval Specials











    Last edited by The R.; 02-26-2012 at 02:07 AM.



  9. #9
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    Draconian Naval Specials, continued







    The Compound Armors were exclusively available as quota prizes during the Base Invaders I event.

    Category 2 - Turret Specials





    Last edited by The R.; 02-26-2012 at 02:29 AM.



  10. #10
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    Draconian Turret Specials, continued